Wednesday, 23 September 2015

September 23 2015

Today I finished Modeling the face, and adjusting points so it matches what the face is supposed to look like. And I also started extruding my points around the rest of the head. It involves extruding around the head, and scaling, and rotating slightly so it can start to take shape with the curvature of the head.


After That, I applied a subdivision surface divider. As the name of the modifier implies, it subdivides the surface. I did that so I can more see how the head is taking shape. 

It really pronounces the curves and is basically the finalized form of the head. 
What I like about modeling the head, it that it doesn't have to follow exactly how the tutorial is doing it. Tomorrow, I have to finish the head and whatever else in the tutorial video then move to the next video. 



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