I started with a cube, I scaled it down in the x axis to the width I want it to be. I then extruded it a few times, scaling it appropriately each time to make the shape how I want it. then, for the last one, I rose it to the proper height so I could add a heel to the shoe. Then added a loop cut around the center so I could round it out.
Then I added loop cuts around the horizontal edges that way when I make a subdivision surface modifier, they stay where they're supposed to stay. Then after all of that, I added to subsurf modifier and this is what I have.
I think it is pretty good. I just need to figure out how I am going to do the rest of the shoe now.
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