Tuesday, 24 November 2015

November 24 2015

Today, I just about finished the laces to the boot, but just cut short because of time. But I did make very well progress.

You can see that the laces keep the same patter all throughout the boot, but it does change a little bit when it goes to the last 2 lace grommets.
To make the laces, I just created one spline path, then made the resolution 9, and upped the thickness of it while making it a full model, not the default half. Then once I got the very first lace, I just duplicated it, then re modelled accordingly to make the criss-cross pattern. Then once I got the first one, I then just duplicated each one while making small changed to fit the other grommets which is pretty tedious. I then went through it all and made it look like the laces were tied together tighter. 

Now, it may look like the laces are one full object, but in-fact, they are all separate objects as you can see in the next image
They don't connect, they just look like they do with the rest of the boot there, it will be good for when I have to animate and rig the character. 

Tomorrow, I will finish the laces, then do the pants part, then delete the inside faces of the boot, then I will mirror the boot, and then finally, do the belt. But I don't think I will do the pouches on the belt because of my limited time and I want to get to texturing as soon as possible while still keeping my model good quality. 


No comments:

Post a Comment