Friday, 6 November 2015

November 6 2015

Today, I finished the vest... Kind of.....
It looks pretty good!

But I have a problem. I need to basically remodel my shirt and vest if I want it to be a lot easier to texture, unless i find an easier way to do it. But I don't think there is. Basically, when I go to apply my solidify modifier, it becomes really thin, but I can fix that by applying my subdivision surface modifier first. But the reason I can't do this, is because then I get too many polygons, and If I want a game that can actually run at a good fps, I need less Polygons while still keeping the integrity. and as much as I want there to be more poly's, I can't have that many, because then Emanuel will run into problems when he puts it into the game he will make. 

I think to fix this, I will just remodel it at home over the weekend, that way I don't have to do it at school and basically do the same thing in class multiple times, and just get right to the belt and pants and shoes so I can start texturing. 


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