Monday, 14 September 2015

September 14 2015

Today, I learned how to open the Node editor, and how to properly start it up.
It is actually pretty comlicated. YOU MUST BE IN THE CYCLES RENDER ENGINE!!! You have to make a new window, by dragging the current window's frame, then change it by clicking a little button that ison the bottom left of the window, and change it to node editor. Then you have to make a new material by clicking the "New Material" Button on the bottom of the window. Then it shows the Diffuse BSDF node and its output. Tomorrow I will be nearing the end of texturing my plain with a simple concrete texture that was provided by the tutorial I am watching


Then  I will start modeling my simple 3D character. 

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