It is actually pretty comlicated. YOU MUST BE IN THE CYCLES RENDER ENGINE!!! You have to make a new window, by dragging the current window's frame, then change it by clicking a little button that ison the bottom left of the window, and change it to node editor. Then you have to make a new material by clicking the "New Material" Button on the bottom of the window. Then it shows the Diffuse BSDF node and its output. Tomorrow I will be nearing the end of texturing my plain with a simple concrete texture that was provided by the tutorial I am watching
Then I will start modeling my simple 3D character.
No comments:
Post a Comment