Thursday, 24 September 2015

September 24 2015

Today I finished modeling the head, and started on the body of the model.




I also did a lot of point pulling so the head is more proportional. Speaking of proportions, I also used a tool called the proportional editing tool. When you use the proportional editing tool, it basically has an area effect on the point that you chose. You can change the area of the proportional editing tool with the scroll wheel on the mouse. So it moves the other points around the one you chose, but only slightly. The body still seems to have a lot of point pulling as well, but I don't want to do it unless the tutorial does it incase it could mess something up if I screw up.

Tomorrow I might have the body finished, and possibly start the arms. When you are making the body,  you have to do a lot of scaling, and moving of points so the form of the body doesn't looke deformed. 


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