Tuesday, 20 October 2015

October 20 2015

Today, I finished the buckle on the strap on the helmet.
To do the center part, all I did was create another path spline and shaped it accordingly, and I also shaped the fram of the buckle so taht is curved with the strap on the hat. Speaking of which, I also pulled a small part on the strap out so that it would look like an actual helmet strap like the one above. 
I also started work on the goggles, starting with the strap.
What I did was select where I desired to make the goggles, but only on one side so I can mirror it. And then duplicated the faces, and separated them them from the helmet and named them "Goggles." Before I did anything else, I hid all the other objects except for the goggles, and then removed the subsurf modifier. Because If I didn't it would screw up the mirror modifier when I apply it. I then set my 3D cursor to the center of the grid, and set my origins to the 3D cursor and made the mirror modifier and joined all the necessary points so it is one single strap. then I just moved some points around to get the basic shape that I want for my goggles. 

Tomorrow I will be continuing work on the goggles. I might not keep what I have for the current strap, it isn't turning out exactly how I want it. I may just create a plane, that way it is mor on the symmetrical side in the Z axis. But who knows.


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