As you can see, I have the lens only on one side, that is because I am just going to mirror it afterwards so I could get right into modeling it without having to set up some modifiers.
I also went around and did a little bit of movement on the strap so if molded to the head better, and I think I did a pretty good job. I still have a little bit to do on the leather piece that the lenses are on, but I will get to that after I apply the modifiers on it so I can add some loop cuts and delete some faces because once I finish all the modeling, I must start UV Unwrapping so I can texture it.
I don't think I will finish modeling it by the end of this week, but I will by the end of next week for sure. I am pretty sure the helmet and the shoes will be the most time consuming part of the entire process of modeling. I figured out that I can actually Subdivide the surface of a cylinder, as it is what I did for the lenses. all you have to do is add a few loop cuts so it stays as flat as possible.
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