Wednesday, 21 October 2015

October 21 2015

Today I continued working on the strap of the goggles.

As you may notice, I have left a gap in the middle, that is because that is where I will put the actual lenses of the goggles to finish off the helmet. 

And you will also notice that the strap isn't the same as I last left it. Instead of what I was going to do, I did end up just created a plane, and extruding it a bunch. It turned out to be a lot easier than the other method I was going to do. What I did once I finished extruding, was to fix up some points and make sure they all rotate porperly, and don't look scewed. As you can tell, I still have some work to do, and I must also make the strap thicker so it looks better when I ad the subdivision surface modifier. The top picture is what it currently looks like with the subsurf modifier and thickness. And it doesn't look too good, so I am going to make it thicker. 
Tomorrow, I will finish the strap, and start work on the lens's and the nmake the hair on the character so he isn't bald. 



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