Wednesday, 28 October 2015

October 28 2015

Today, I almost finished the entire head. I added some of the rivets, mainly to the strap connectors and the Metal piece in the very center.
I also applied the solidify modifier that I had on the lenses, that way I could remove all the inside polygons so it will be easier for me to UV Map. I also did it so that I could add another metal piece, except they are going to be around the lenses and that is where I will end up putting my rivets, that way it isn't just going to have a bunch of rivets sticking into leather. 

Tomorrow I will be finishing the lenses, and applying the mirror modifier. Then I will start on the clothing on the body, then after that, I will do the shoes, and then I will start work on texturing. Starting with UV Mapping of course. 


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