I selected all the faces on the body of where I wanted to make the shirt (in a very similar fashion to helmet) and then duplicated it with [Shift+D] and immediately used the Shrink/Fatten tool and got it to size. After that, I did the fold over. To do that, I first had apply the mirror modifier, then I had to select all the edges in the middle of the shirt, then went into my edge menu by hitting the keys [Ctrl+E] then selected edge split. It basically splits the edges I selected in two. Then I pulled one forward, and pushed the other back, and then pulled them each across so it actually goes across. I then added the solidify modifier.
As you can see above, they two sides of the shirt actually overlap.
Then to do the collar, I extruded the certain edges I wanted to be the collar, then pulled it in the Z axis. After that, I added a loop cut in the center of it so I could pull it over and fold it without it affecting rest of the collar. And for the cuffs, I was going to do the same thing, but decided not to. instead I just made a loop cut where I want the cuff to be, on both sides because I don't have the mirror modifier anymore, then I just up-scaled it and added another loop cut so it had a harsher turn point.
And with that, I am almost finished the shirt, I just need to do some mild point pulling.
Tomorrow, I will be finishing that, then starting on the pants.
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