As you may notice, the thumg is not yet connected to the hand. I think in the tutorial he forgot to do it, so I won't do it until he does it incase there is an actual way to fix it that is better than other methods. While I extruded the edge, I also merged some points so I can match the amount of edges on the wrist to the hand, that there is no abnormalities. I also had to upscale the hand and move it down so it expands like a real hand.
Connecting the fingers was really simple, all you have to do is just select the two appropriate vertices, then just merge at the center by clicking [Alt+M] then if you want, you can move it a little bit to match your envision of what you want.
Tomorrow I will finish the hand, and connect it to the wrist then mirror it so it is on the opposite side of the body because the hand is a weird shape, so if it were to mirror, it would not mirror properly like the rest of the body.
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